Why teddy bears in mw3




















In Partnership with Wal-Mart. Four thousand years before the Galactic Empire, countless Jedi Knights have fallen in battle against the ruthless Sith, and now you are the last hope of the Jedi Order. Can you master the awesome power of the Force and save the Republic? Or will you fall to the lure of the dark side? Hero or villain, savior or conqueror Table of Contents. Juggernaut Juggernaut Recon M. So, maybe the notion that IW and Treyarch are arch enemies no pun intended should be dismissed since IW handed over the Wii development of "their" game to Treyarch.

Keep in mind, I'm not analyzing the proposed EEs, just questioning the notion that these two studios do not cooperate with each other. In the past, you could see quotes of the head IW employees "insulting" Treyarch, but I definitely think the studios' attitudes towards each other have changed over the past year or so. Activision pretty much owns the Call of Duty Franchise, they could give a sh!

And also to whoevers pointing out teddy bears and stuff in other games not being related. That's an entirely different scenario, these CoD games are all in the same Franchise, and it's portrayed with very clear elements. That's basically the equivalent of all those people buying 2 copies, a ton of profit for them.

So I have not seen this posted anywhere yet, and to be honest I am surprised that no one has noticed. IW left a note on Mission found in front of the Church at the top of the map. The only reason I have posted this, is because I believe the focus of discussion has become so polarised that we dont really get to appreciate there are alllways at least two sides to an arguemant.

I try to stay in the middle so I can best appreciate both parties observances and points so that I may draw my own conclusion. Anyway, I hope this goes someway to justifying the arguemant that both games on occasion referance each others work and designs.

With respect I would like to disagree, I am aware that google translate when going from Latin to English does offer the translation "laughable Mistake". However I am also aware the base of my language "English" is built upon many Latin words, such as Ignorant and Jubilations. Taking this into account I translated from English to Latin instead and then looked at the verbs; which I will list below. If you were to do the same for either of the words "Laughable" or "Mistake" you would see none of the correlations that I have pointed to above.

Google translate is a fantastic tool, but its worth checking both ways, espescialy as the Latin translator is in Alpha testing. Now on top of that, if you take into account that the note found on "Mission" says something along the lines of "Ignorance is not bliss"; I feel that there is a strong enough arguemant for stating "IW and TreyArch do referance each others work". You need to be a member in order to leave a comment. Sign up for a new account in our community. It's easy!

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DtN m0n3ysh0t Posted November 13, Posted November 13, Link to comment. Replies 36 Created 10 yr Last Reply 9 yr.

Top Posters In This Topic 4 5 4 3. Tac Posted November 13, TheZword Posted November 13, Daveyjone Posted November 13, Posted November 14, Legend Posted November 15, Posted November 15, HammerFace Posted November 15, In Pripyat they were presumably abandoned by children when the city was evacuated in after the Chernobyl disaster. In "Blackout" the player will see the teddy bear in an abandoned room just before finding Nikolai. In "Heat" it can be found in a drainage ditch.

In "Mile High Club" it is among the luggage on the floor. In "Ultimatum" it is in the bottom floor of the building the player rescues Griggs from.

The teddy also appears in several multiplayer maps; such as Bloc , Ambush , Overgrown , Crossfire , and Chinatown. The teddy bear can also be seen briefly in the first teaser trailer for Call of Duty: Modern Warfare 2 , released in There is a teddy bear on the floor in the airport by a dead man in " No Russian ".

There is also a store filled with teddy bears in "No Russian" along with a dark brown bear with the same kind of design but in smaller scale.

Also in this level, going down a hidden alleyway blocked by plants on the far right of the first area entering this mission, will lead the player to a teddy bear, a piece of paper with a childs drawing on it, and a Porter Justice poster. There is a third teddy bear on a back alley behind a building towards the end of the level where the player has to jump for the helicopter and miss. On the level " Exodus " there is a teddy bear in the Arcadia fountain. It is also seen in the 'panic room' of the VIP secured by James Ramirez , on a chair with a chess set in front of it, making it likely that the VIP began to play chess with it.

In the mission " Loose Ends ", a teddy bear can be found in a bathroom in the house where the player protects the DSM with a knife in its head, sticking into a wall. In the Spec Ops mission Estate Takedown , enter the house after eliminating the juggernaut and head up to the main stairs that lead to the top floor of the building.

A teddy bear is visible under the stairs. Teddy bears in multiplayer are considered signals of special areas that are supposedly hard to get to, such as the teddy bears on the roof of Highrise.

The amount of teddy bears depicted could be an indicator of the more difficult places to reach. Underpass has one teddy bear on a catwalk inside one of the warehouses. In Derail , there is a teddy bear in a filing cabinet inside one of the warehouses.

There is also one hidden behind an explosive barrel. Several sets of stairs lead down to an indent in the rocks with a locked door. Another is located underneath the cliff, and blends in with rocks, located next to the pile of mattresses and the red work box. This is on the desert map, Afghan. There is a teddy bear in the basement in a tight space on Estate , along with a teddy bear in between a cabinet and a dresser in the kitchen room above basement.

Also, upstairs in the bathroom, behind the door there is a teddy bear nailed to the wall. In Favela , a teddy bear can be found in one of the central buildings in the main floor the lower floor is only a staircase leading to the house on top of a mattress that is leaning against a wall. This building is the one across from the one with garden on the roof.

There is one on Salvage ripped in half on the corner of the rubble near Domination 's Point C with the words "Alexander Roycewicz ". Only seen by free-spectating. There are several teddy bears on the top of the building where the Marines spawn. A few teddy bears can also be seen in the map Terminal near the boarding gate onto the plane, if one walks into the shop on the right and looks at a particular shelf.

In Wasteland , there is a teddy bear next to the RPG 's inside of the bunker. Eight teddy bears are found in the map Highrise. The first seven are found by jumping from the building onto the fallen lift near one of the spawns. The lift acts like a ladder, and after crossing a few ledges as well as a tilted lift, the player can get to a spot on the top of the map which hosts the seven teddy bears. The eighth teddy bear is in the red building in the back.

To reach it, climb the ladder in the back and jump from the top of the ladder to the black platform in front of the player. In the map Scrapyard , there is a teddy bear in a red drain near a white moving van.

Its close to the fence but the player can only remove the top part of the drain with a grenade. If you are not sure how to do it, watch the videos below.



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